Welcome to Forever Skies Feature Upvote | Here's where we consider your content ideas! 💡

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**DISCLAIMER** - This board's primary purpose is to give our devs a perfect understanding of what features our community wants the most. It's worth noting that if a card gets heavily

 upvoted, this does not guarantee that the feature it requests will be implemented into the game. Keep an eye on the status of cards so you can see the views of the devs 

and the likeliness of it being added.

719 votes

Radar upgrade - ability to highlight selected locations only

There are a lot of different location icons and I would like to be able to choose any given location type so it is highlighted somehow on a radar, so I can set my ...
Suggested by: Wojtek (03 Apr, '24) Upvoted: 12 May Comments: 28
Under consideration Other
1 votes

Glitchvine, circut wing, and steelback dust moths

I have ideas for three new technology themed dust moths. Note that the descriptions i provided are not intended to be used in the game as is. I have no idea how to ...
Suggested by: RoboPhilip (26 May) Upvoted: 29 May Comments: 0
Under consideration Other
34 votes

[Suggestion] Sandbox, with in game control panel

So, I want a sandbox mode that includes: in game control panel, it can summon events, give you stuff, teleport to a location (like a random radio tower) and more that ...
Suggested by: glesgeben (Steam) (08 Jul, '24) Upvoted: 09 Apr Comments: 0
20 votes

Turkish language

Will Turkish language be added to the game?
Suggested by: NOOB SAIBOT (23 Apr, '24) Upvoted: 23 Feb Comments: 3
Under consideration Other
13 votes

Text is super small and hard to read [PS5]

On PS5, the text for the UI (menus, checklist, collected materials) are incredibly small, and really hard to read when playing on a TV at a distance. I don't see any ...
Suggested by: Thermistor (15 Apr, '25) Upvoted: 10 Feb Comments: 4
11 votes

Disable Mouse When Controller Is In Use

I am on PC but using an Xbox controller. When I am in the menu, my game is still recognizing I have a mouse cursor and will highlight objects in the middle of the ...
Suggested by: Oblong360 (22 Jan, '25) Upvoted: 03 Feb Comments: 2
Under consideration Other
9 votes

Disable Mouse Auto-Scroll In Artifact Trade Station

As the title says, navigating the Lists in the "Artifact Trade Station" with a mouse is... Absolutely terrible. There is no reason the listings should automatically ...
Suggested by: Bun (17 Sep, '25) Upvoted: 10 Jan Comments: 0
Under consideration New QOL Feature Other
2 votes

Friendly Insect backstory

I Feel Like This Is Pretty Self-Explanatory, The Friendly Insect Has No Backstory Or Context To Where It Came From or What It Is, You Only Find One and, From ...
Suggested by: Shadow (29 Nov, '25) Upvoted: 01 Jan Comments: 0
Under consideration Other
61 votes

Choice of color/brightness for targeting reticle

Suggestion: give an option to change the brightness/color of the targeting dot. I'm having constant difficulty picking my fruit on my ship because the dim grey dot ...
Suggested by: Jayim Duinara (13 Sep, '24) Upvoted: 30 Dec, '25 Comments: 30
4 votes

Extractor tool as upgrade or attachment to the Scanner

When playing the game I ultimately always have the scanner and extractor in my "loadout" I also find that I'm constantly having to switch between the scanner and the ...
Suggested by: ChasoRatel (11 Jan, '25) Upvoted: 20 Dec, '25 Comments: 1
Under consideration New QOL Feature Other
156 votes

A weather alert system

It would be great to be able to construct a module that provides an integrated weather alert system in the interface, indicating current and upcoming weather for the ...
Suggested by: Nick (23 Apr, '24) Upvoted: 17 Dec, '25 Comments: 1
Under consideration New Game Mechanics Other
1 votes

Tweak The Inventory Tabs With Information About Locations & Items (Concept Image Included)

Rather Than Revealing Every Item In The Game, Make It So When You Discover A Location It Puts A Question Mark Over The Image And "Not Found" (Or Something Similar) ...
Suggested by: Shadow (29 Nov, '25) Upvoted: 29 Nov, '25 Comments: 0
13 votes

Change ? Radar Icons Based On Unlocked Equipment

When starting a new game, all the non-story towers are basically locked behind some kind of equipment necessary to get to the scannable objects in the towers. For ...
Suggested by: Rider of Dark (16 Sep, '24) Upvoted: 21 Nov, '25 Comments: 1
3 votes

Segmented health, hunger, and water bars

When you have a food item it tells you how much hunger it fills, percentage wise, I believe, but your hunger meter is just a solid bar, as are all the others. It ...
Suggested by: Tiggredcat (10 Sep, '25) Upvoted: 13 Nov, '25 Comments: 0
2 votes

Let us move liquids from large bottle to small bottles.

We can click and drag small bottles onto large bottles to transfer the small's liquid to the large (assuming there is room and they have the same contents, of ...
Suggested by: LossMentality (09 Apr, '25) Upvoted: 12 Nov, '25 Comments: 0
Under consideration New Game Mechanics Other
2 votes

Private Lobby

Add option to lobbies to be private as now there are Friends Only and Public. but if someone wants to play with others but don't want to have them in friends list to ...
Suggested by: ELRICOFATAL (06 Jul, '25) Upvoted: 15 Jul, '25 Comments: 0
1 votes

Location Radar - Show directions/bearing

It would be very useful to have the cardinal directions N/S/E/W with hash marks maybe on the location radar itself. In some instances if I skip a POI towards the ...
Suggested by: Ricky (14 Jul, '25) Upvoted: 14 Jul, '25 Comments: 0
Under consideration New Game Mechanics Other
23 votes

Location Radar - Pin to HUD or Place in Rudder

Location Radar QOL Upgrades: Ability to 'pin' Location Radar to HUD whilst flying, or embed the Location Radar into your Rudder display in order to better navigate ...
Suggested by: Teddy Tiger (27 Aug, '24) Upvoted: 10 Jun, '25 Comments: 3
2 votes

"Device Printer" tab should be folded into equipment

There is a suit printer tab exclusively for the Device Printer. This is a waste of space. The device printer should be moved into equipment. Consider using the extra ...
Suggested by: Vergeh (23 May, '25) Upvoted: 05 Jun, '25 Comments: 0
Under consideration New QOL Feature Other
3 votes

Keyboard navigation for menu tabs

On a controller, you can cycle tabs with LB-RB and LT-RT. I wish there was a way to do this on keyboard too instead of having to click on the tabs. Game Data: ...
Suggested by: Enneit (02 May, '25) Upvoted: 03 Jun, '25 Comments: 0
Under consideration New QOL Feature Other
8 votes

Item select inverted/not inverted option

I'm playing on ps5 and i play with inverted Y Camera but this also seems to effect when I use the item select wheel. Think having option to turn that off/on when ...
Suggested by: LLessuric (14 Apr, '25) Upvoted: 02 Jun, '25 Comments: 2
5 votes

player health status screen?

I would love to see a tweak to UI (possibly tied to some of the medical tech as an unlock in the mid game) that allows for the player to see what the numerical level ...
Suggested by: Azograth (17 Apr, '25) Upvoted: 02 Jun, '25 Comments: 2
2 votes

AI Backlog

i keep missing the AI notification as the front of the letter keep blending into back ground and i have no way to going back to see what i miss. i would like a ...
Suggested by: overkil (20 Apr, '25) Upvoted: 02 Jun, '25 Comments: 0
Under consideration Other
11 votes

Windshield Flight HUD Projection

This is somewhat similar to the "Location Radar - Pin to HUD or Place in Rudder" but I think it's different enough to warrant it's own. 1970-2000s fighter jets had ...
Suggested by: Tydorius (12 Sep, '24) Upvoted: 02 Jun, '25 Comments: 0
10 votes

X,Y coordinates on radar or a dedicated gps screen

I assume that locations remain once you've explored them, based on my discovering clusters of towers I previously raided. Based on that, if we can get some kind of a ...
Suggested by: Tydorius (13 Sep, '24) Upvoted: 02 Jun, '25 Comments: 1
12 votes

Forward-Facing Radar for height of obstacles and towers

Because altitude is an important factor in Forever Skies, I put together a concept for a forward-facing radar that reflects off towers to give their general height ...
Suggested by: Tydorius (12 Sep, '24) Upvoted: 02 Jun, '25 Comments: 3
1 votes

When sorting items in a backpack, items are moved to the column for small backpacks.

Items stored in the column for small backpacks in the backpack should not be affected by the sorting. I only want the column for backpacks to be affected when ...
Suggested by: 閑雲野鶴 (18 May, '25) Upvoted: 18 May, '25 Comments: 0
2 votes

Database not saving last seen record

Whenever I go through my database to look at something, eg. locations so I can see what icons on the radar I need to look out for, if I go back into my database ...
Suggested by: BrendanatorX (10 Apr, '25) Upvoted: 06 May, '25 Comments: 0
Under consideration Other
1 votes

Accessibility Text Colour

Please give the option to change colour of text in top Left, There are lots of times currently its unreadable. Game Data:Please give the option on re Build ...
Suggested by: UKVampire (03 May, '25) Upvoted: 03 May, '25 Comments: 0
1 votes

Independent Gamepad Stick Sensitivity Adjustment

I play on PC with an XSX controller. It appears the X/Y sensitivity only affects the right stick, or only substantially. The left stick movements are too slow and ...
Suggested by: EvilMarsRover (28 Apr, '25) Upvoted: 28 Apr, '25 Comments: 0
2 votes

Repair gun damage radar need a bit of love

The repair gun as a damage radar to help locating damage section but I found it sometime frustrating when you have multiple level on your ship so could we repalce the ...
Suggested by: Coldblooded Carebear (13 Apr, '25) Upvoted: 23 Apr, '25 Comments: 0
Under consideration New QOL Feature Other
3 votes

Accessibility Request: Highlight interactables

Interactable objects and pickups should have optional highlighting under accessibility settings, in a similar fashion to how extractable objects are highlighted by ...
Suggested by: Vergeh (31 Mar, '25) Upvoted: 18 Apr, '25 Comments: 1
1 votes

Item info window

Would be great if we could get the item info window moved away from overlapping our inventory. You could place it fixed to the right of our inventory or even below ...
Suggested by: EZ5902 (18 Apr, '25) Upvoted: 18 Apr, '25 Comments: 0
1 votes

ingredient auto crafting ui changes

when you enable ingredient autocrafting there should be a popup on the crafting that tells you the total amount of raw resources you need for said craft, taking into ...
Suggested by: cibo (18 Apr, '25) Upvoted: 18 Apr, '25 Comments: 0
Under consideration New QOL Feature Other
1 votes

Accessibility mode for liquids

Some liquids are very visually similar to one another. It can be difficult even for players without visual impairments to tell the difference between some of them, ...
Suggested by: Vergeh (12 Apr, '25) Upvoted: 12 Apr, '25 Comments: 1
2 votes

any key for choosing charged bolts not functioning

I had to look up how to use the charged crossbow bolts: tips say use C to bring up selection menu. Pressing C does absolutely nothing. I tried changing the keybinding ...
Suggested by: Ornalee (24 Feb, '25) Upvoted: 03 Mar, '25 Comments: 0
Under consideration New Game Mechanics Other
2 votes

notification

notification pop out sometime "appear washed out" due to matching background color. suggest some kind of fix with shadow behind...
Suggested by: rynait (04 Feb, '25) Upvoted: 06 Feb, '25 Comments: 0
Under consideration New Game Mechanics Other
1 votes

Please make the bug collector selection box stationary.

The up and down movement of the bug collector when full makes it hard to select. This is a turn off for a new player just starting the game and is just trying to ...
Suggested by: Brian (12 Jan, '25) Upvoted: 12 Jan, '25 Comments: 0
Under consideration Other
5 votes

Holographic Center When At Helm

When using the Helm, a holographic center sight displays in front of the player. This would enable players to know exactly which way the ship is facing while in ...
Suggested by: Rider of Dark (29 Nov, '24) Upvoted: 12 Jan, '25 Comments: 1
Under consideration New Game Mechanics Other
4 votes

Quest instructions upon killing first mantis

When I first entered the Dust on foot via one of the nature towers, I killed a mantis and grabbed its chitin armor, at which point the quest IMMEDIATELY changed into ...
Suggested by: Alcator (21 Oct, '24) Upvoted: 04 Jan, '25 Comments: 0
Under consideration Other
3 votes

50% Energy Alert

Energy really needs to have more attention paid to it by the game. Calorie and Hydration levels have a 50% alert and a critical level alert. Energy only has critical ...
Suggested by: Rider of Dark (28 Nov, '24) Upvoted: 03 Jan, '25 Comments: 0
Under consideration New QOL Feature Other
3 votes

Fix/сhange in-game menu (TAB key)

I suggest finishing the in-game menu (the “TAB” key) - Bookmark (INVENTORY): add the ability to delete unnecessary items. - Bookmark (TO-DO LIST): the marker ...
Suggested by: Zetter (30 Aug, '24) Upvoted: 28 Dec, '24 Comments: 0
Under consideration New QOL Feature Other
2 votes

Energy Tutorial

Because stamina levels are tied to energy levels, this makes energy more important to have a tutorial than for calorie or hydration levels. As important, if not more, ...
Suggested by: Rider of Dark (28 Nov, '24) Upvoted: 14 Dec, '24 Comments: 0
8 votes

On-Screen Main Quest guidance

Make the guidance more obvious (brighten, or darken text) - so that it becomes clear when a player has gone off-quest.. Thus less requests for help when this happens..
Suggested by: draughtman (16 Aug, '24) Upvoted: 21 Nov, '24 Comments: 0
Under consideration New QOL Feature Other
14 votes

New Tab in Fabricator: Combat

With the release of the combat update, several new items have been added to the Tool section of the Fabricator. There are, as of writing, eight new items that are ...
Suggested by: Rider of Dark (09 Aug, '24) Upvoted: 24 Sep, '24 Comments: 0
Under consideration Other
9 votes

Animated Bug/Pet while in inventory.

The idea is essentially that when in the inventory it would make the bug appear on your character. Maybe just sitting on your helmet occasionally tapping the helmet ...
Suggested by: Dylan (14 May, '24) Upvoted: 16 Jun, '24 Comments: 0
Under consideration Other