Welcome to Forever Skies Feature Upvote | Here's where we consider your content ideas! 💡

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📌 BEFORE POSTING, CHECK FOR DUPLICATE IDEAS FROM OTHER PLAYERS FIRST. Use the "Search" function and opt to upvote and comment on their post instead of 

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📌Please write in English when making requests and suggesting features

📌Please keep one idea per suggestion so others know what they are voting for exactly - if you send us several points of feedback or requests in one post, it won't be accepted onto the board.

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**DISCLAIMER** - This board's primary purpose is to give our devs a perfect understanding of what features our community wants the most. It's worth noting that if a card gets heavily

 upvoted, this does not guarantee that the feature it requests will be implemented into the game. Keep an eye on the status of cards so you can see the views of the devs 

and the likeliness of it being added.

58 votes

Basic tips for suggesting ideas

We read *and moderate* every card written here and who knows, perhaps your idea will make it to the game one day. Please remember that our capabilities aren't ...
Suggested by: Wojtek (04 Apr, '24) Upvoted: 09 Jan Comments: 0
Pinned Under consideration
414 votes

Sleeping should advance planting growth time

<write below> When sleeping....minutes/hours pass but this doesnt affect how long it takes plants to grow...The timer on plants in planting pots doesnt advance at ...
Suggested by: Wonderboy in Monsterland (13 Nov, '24) Upvoted: 13 Jul Comments: 2
Under consideration
224 votes

Request: Autoretract function for Docking Plank

You currently tap E on the Docking Plank station to mount and control it. I would like to propose the alternate control of briefly holding E to command the ...
Suggested by: Fenris (25 Sep, '24) Upvoted: 13 Jul Comments: 11
Under consideration New QOL Feature
111 votes

Moving Balloon

I miss ability to move baloon, so ie 2nd can be placed or 2nd floor built. Baloon currently cannot be deconstructed even if ship is docked (violated weight restriction).
Suggested by: Arran (23 Apr, '24) Upvoted: 13 Jul Comments: 10
20 votes

please add option to disable screen shake from all sources

Currently there is no way to completely disable screen shake, which causes motion sickness in some people who are sensitive to it. The two times it's most ...
Suggested by: RockerKitten (26 Jan, '25) Upvoted: 07 Jul Comments: 2
Under consideration New Accessibility Feature
23 votes

Ability to pick Player color

.pick my player color myself and I want purple Game Data: Build Stream: rel-ps5-next-content Build Number: 39097 Player Position: X=-155643.750 ...
Suggested by: xPhoenixFlamesx_ (13 Apr, '25) Upvoted: 19 Jul Comments: 1
785 votes

Advanced cooking

Can we have an upgraded cooking station, please? So we can prepare meals with more than one ingredient and discover some advanced recipes via experimentation?
Suggested by: Wojtek (03 Apr, '24) Upvoted: 19 Jul Comments: 21
Under consideration
321 votes

Triangular (or diagonal?) room.

On the attached sketch default room is painted blue, cockpit is painted green. Yellow is a new room I'm suggesting. Its primary purpose is to make transition from ...
Suggested by: [UA]Ramiel (03 May, '24) Upvoted: 19 Jul Comments: 3
Under consideration New Base Building Feature
1K votes

Rainwater collector with pipes

Let me funnel the rainwater collector into my storage tank
Suggested by: ChrisP (23 Apr, '24) Upvoted: 15 Jul Comments: 8
Under consideration New QOL Feature
1.2K votes

Airship strafe

Do I need to say more? The bigger airships the more complicated and tedious are those maneuveurs that you have to do when you have to use a docking plank to enter ...
Suggested by: Wojtek (03 Apr, '24) Upvoted: 15 Jul Comments: 36
480 votes

New tower type - refueling station.

Comes in two variants: 1. Small with hand-operated deck extractors and a production unit to craft synthetic fuel. Located at the altitude accessible in early stages ...
Suggested by: [UA]Ramiel (23 Apr, '24) Upvoted: 13 Jul Comments: 5
1K votes

Automatic open/close doors

It would be great to be able to add an automatic mode to the doors, so they open and close automatically when we approach, and to be able to deactivate it at will.
Suggested by: Nick (23 Apr, '24) Upvoted: 13 Jul Comments: 10
Under consideration New Base Building Feature
743 votes

Big water purifier.

Advanced purifier that can be placed only on the floor and can hold up to 50 units of dirty water in its input and 50 units of clean water in its output. Purification ...
Suggested by: [UA]Ramiel (23 Apr, '24) Upvoted: 13 Jul Comments: 10
Under consideration New Game Mechanics
22 votes

Turn Off Engine from Helm

I've requested this many times and all of the request have seemed to vanish. I've asked this from Day 1 as a Backer to be able to turn off the Engines from the Helm.
Suggested by: PitterPatter (12 Apr, '25) Upvoted: 03 Jul Comments: 0
5 votes

Basic Character Customization

Hi, I think adding even the most basic character customization could be a great feature to enhance the player's immersion in the game's story. Could be just the ...
Suggested by: Ska (30 Aug, '25) Upvoted: 16 Jul Comments: 0
Under consideration
442 votes

Specialized Storage - different types of storage for different groups of items

It would be great and more logical to have a dedicated storage compartment for viral samples (perhaps refrigerated) as well as for plant seeds.
Suggested by: Nick (23 Apr, '24) Upvoted: 13 Jul Comments: 22
Under consideration New Game Mechanics
624 votes

More slots for the hotbar.

5 is not enough. You have to put things on it and remove them to use other type of item way too often. 10 slots would be perfect.
Suggested by: [UA]Ramiel (23 Apr, '24) Upvoted: 13 Jul Comments: 12
Under consideration
652 votes

Clean water tank or a water dispenser

Hello, i would love to see some way of storing clean water in any form of tank or dispenser unit. This Dispenser does not need to be able to be automated just to ...
Suggested by: klintwoo (19 Sep, '24) Upvoted: 13 Jul Comments: 23
Under consideration
721 votes

Radar upgrade - ability to highlight selected locations only

There are a lot of different location icons and I would like to be able to choose any given location type so it is highlighted somehow on a radar, so I can set my ...
Suggested by: Wojtek (03 Apr, '24) Upvoted: 13 Jul Comments: 28
Under consideration Other
5 votes

muffled thunder sounds

outside there is a nasty thunderstorm, you race back to the airship, close the hatch and it cuts out all the sound. Some nice cozy muffled crumbling sounds of ...
Suggested by: Boff (16 May, '24) Upvoted: 12 Jul Comments: 2
Under consideration New QOL Feature
61 votes

Fill Individual Bottles At Tank

Please, for all that is good and hydrating: give the option to fill an individual bottle (or add water to a partially-full vessel) at the water tanks, rather than ...
Suggested by: Kurasu (23 Apr, '24) Upvoted: 06 Jul Comments: 6
Under consideration New QOL Feature
73 votes

Sticky Note return or alternative

Can we get an alternative to Sticky Notes in the game, Please!...
Suggested by: Dia Force (18 Apr, '25) Upvoted: 05 Jul Comments: 32
Under consideration
47 votes

Higher jump or more parkour

The jump in game is feels too short we think a bit higher jump would be appreciated and we think that if we can grab on to the edge of the wall or something that need ...
Suggested by: Ruumia (13 Dec, '24) Upvoted: 05 Jul Comments: 5
122 votes

Brewing coffee and tea

Have the option of brewing coffee with coffee nuts, tea with the Bruiseflower or Petit Astre in the electric cooker and pour them into botles.
Suggested by: Copo (28 May, '24) Upvoted: 03 Jul Comments: 6
Under consideration New Game Mechanics
219 votes

Decrease water pipe's minimal length.

Suggested by: [UA]Ramiel (30 Apr, '24) Upvoted: 03 Jul Comments: 5
74 votes

Please make Scrapwing Hatchery toggable

I really enjoyed the peaceful part of building my (safe) airship. Please make an option to disable them or at least don't let them destroy anything on easy ...
Suggested by: toennito (09 Dec, '24) Upvoted: 29 Jun Comments: 13
Under consideration
174 votes

Adding a hatch to cover the top of ladders

The title pretty much sums it up, but looking around inside my airship, the only thing that really bugs me is the lack of some kind of hatch on the top of the ladders ...
Suggested by: Estredar (03 May, '24) Upvoted: 28 Jun Comments: 3
58 votes

Lightning Rod

Some form of a lightning rod that can absorb the damage of a lightning strike. Could add power at a later date to a larger ship battery if something like that is ...
Suggested by: TLHWarScootman (18 Dec, '24) Upvoted: 28 Jun Comments: 3
Under consideration
194 votes

The quiver

The game should have a quiver to store the bolts, so the bolts won't take inventory space. It would be like a backpack but for your bolt ammo and when you upgrade it ...
Suggested by: I C (06 Mar, '25) Upvoted: 28 Jun Comments: 4
Under consideration
1K votes

A ship spotlight system for dark an stormy days/nights

Suggested by: draughtman (17 Apr, '24) Upvoted: 28 Jun Comments: 20
Under consideration
59 votes

Crossplay please

. Game Data: Build Stream: rel-next-content Build Number: 39119 Player Position: X=-5172.624 Y=-1282.627 Z=22892.648
Suggested by: SHIKASHI184 (17 Apr, '25) Upvoted: 28 Jun Comments: 10
Under consideration
71 votes

Add female voice options

It's a small thing, and while it would require more VA work, it would be nice to have the option to have a more feminine voice for the player character. It kind of ...
Suggested by: Gadget Steelmare (03 Aug, '24) Upvoted: 26 Jun Comments: 10
Under consideration
21 votes

Fuel Tank Upgrade

Advanced airships usually have four upgraded engines. Currently this requires two fuel tanks to service. Suggest a fuel tank upgrade that doubles the number of ...
Suggested by: Zuleica (17 May, '24) Upvoted: 20 Jun Comments: 2
Under consideration
17 votes

Specalized and alternate rooms/ship blueprints.

This is for much later game play going more into the automation aspects shown in the latest updates. The idea would be that you would have rooms which were for ...
Suggested by: Nadrojian (29 Oct, '24) Upvoted: 20 Jun Comments: 2
18 votes

ADVANCED AIRSHIPS

There could be much higher POI in the game like 500m+ beacuse I´ve seen some veeery tall buildings impaled by plants and I´m already at 400m. Add T3: Turbine ...
Suggested by: Bot 2.0 (25 Apr, '25) Upvoted: 20 Jun Comments: 0
37 votes

Airship landing ping (distance Indicator)

When your airship gets within a set distance a distance ping (parking sensor) could sound indicating how close you are to the object (ground/platform/etc) below you. ...
Suggested by: Mark Lynch (11 May, '24) Upvoted: 20 Jun Comments: 3
Under consideration
157 votes

A weather alert system

It would be great to be able to construct a module that provides an integrated weather alert system in the interface, indicating current and upcoming weather for the ...
Suggested by: Nick (23 Apr, '24) Upvoted: 20 Jun Comments: 1
Under consideration New Game Mechanics Other
45 votes

Recipe for Fiberglass

My idea would be for a recipe for fiberglass, found in the underdust suburbs maybe or tradeable through the artifact trade station. The ingredients for 5x fiberglass ...
Suggested by: Andrew (31 Oct, '24) Upvoted: 20 Jun Comments: 0
Under consideration New Base Building Feature
122 votes

[Underdust] remove coughing sounds when oxygen tank is in inventory

in the underdust it doesnt make sense for the player to cough, when you have an oxygen tank with you. maybe lett some mask-breathing sounds play, while your oxygen is ...
Suggested by: [nFnL] Furô (04 Nov, '24) Upvoted: 20 Jun Comments: 5
Under consideration
341 votes

New cockpit variant with a door at the front.

Cockpit with front glass being a door as well so you can walk straight out of it without going through the doors on the sides. Let's pretend that those doors are made ...
Suggested by: [UA]Ramiel (03 May, '24) Upvoted: 20 Jun Comments: 3
Under consideration New Base Building Feature
115 votes

Airship Building Platforms on Mountains

Adding large open platforms on mountain tops would give players a larger area to help ease building their airships/completely remodeling them, these platforms can be ...
Suggested by: Lornian (26 Sep, '24) Upvoted: 20 Jun Comments: 1
18 votes

Automatic cockpit window wipers

The wiper improves visibility when flying in the rain. Built on the basis of a motion sensor, printed circuit board, copper, synthetics, metal, epoxy, etc., to be ...
Suggested by: PanYeti (07 May, '25) Upvoted: 20 Jun Comments: 0
Under consideration New Game Mechanics
349 votes

Water system 'T' connector

A 'T' connector that can act as a two in, one out or a one in, two out connection. Used to combine generator outputs without using a tank, or to split output of a ...
Suggested by: Zuleica (23 Apr, '24) Upvoted: 20 Jun Comments: 5
Under consideration
155 votes

Side mounted balloons, Ability to relocate them

Basically an option to move the already place balloons without dismantling them altogether, or maybe a way change how we can mount them
Suggested by: Michael (23 Apr, '24) Upvoted: 20 Jun Comments: 9
21 votes

Turkish language

Will Turkish language be added to the game?
Suggested by: NOOB SAIBOT (23 Apr, '24) Upvoted: 20 Jun Comments: 3
Under consideration Other
277 votes

Ability to upgrade flashlight for longer lasting battery life.

Suggested by: Quin Tana (17 Nov, '24) Upvoted: 20 Jun Comments: 3
Under consideration New QOL Feature
354 votes

New Rooms - Cargo/Freezer Room

Two Airship Rooms Destined For Bulk Storage. These Rooms Could have an upgradeable inventory (use resources to upgrade space and maybe other things) and would have a ...
Suggested by: WatchingKitsune (17 Jun, '24) Upvoted: 20 Jun Comments: 2
258 votes

New Room/Terrarium - Fauna Farming

have a new room that allows you to house various fauna collected on your travels. These can be Bees for farming honey, moths fed on lettuce, and new fauna already put ...
Suggested by: robdunf (15 May, '24) Upvoted: 20 Jun Comments: 0
184 votes

Suggestion: Greenhouse module

Suggestion: Greenhouse module I tried to use the sprinkler system and it did not end well. A greenhouse module setup with planters and a plumbing system could ...
Suggested by: Individual_1 (17 Jan, '25) Upvoted: 20 Jun Comments: 1
Under consideration
211 votes

Engine and Turbine rooms

Engines and turbines at the moment look like they're attached by effectively toothpicks. Engines take fuel so it is implied they're internal combustion (jet?) ...
Suggested by: Imahilus (23 Apr, '24) Upvoted: 20 Jun Comments: 7
Under consideration New Base Building Feature