Ideas for new Tower / Underdust locations. pop more suggestions in the comments, 'cause why not.
(Sorry Far From Home Team, I thought it would be best to keep this one in one post :)
> UnderDust Suggestion - Airship shipyard ruins. Humanity would of at least tried to get above the dust, before the dust overrun or storms destroyed it.
> UnderDust Suggestion - Airport Ruins.
> UnderDust Suggestion - Ruins of a city center. (Already have the new Suburbs, which is awesome!)
> UnderDust Suggestion - Destroyed Spaceship Shipyards, with ruined spaceships in the background (some of humanity did make it to space after all)
> Tower Suggestion - Ruins of an old offshore oil rig.
> Tower Suggestion - Abandoned large Airship shipyard/port Towers. (Great place to hide in a storm)
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10 Jun, '25
draughtmanHighlighted comment
Agreed - New U/dust site/location
However this one should be a lethal place to visit - double the number of mantises found in the suburbs - far more hidden hives and randomly selected reward-hoards.
Maybe tech, or supplies / lore etc, etc. -
25 Apr, '24
KurasuTower Suggestion (Variant of existing one) - Restaurant
Imagine the vision of a small diner, or maybe the equivalent of a driver-through. Although scaled way down.
Another place to be able to find freezers, guaranteed food/drinks finds, potentially a place to find cooker upgrades if any are planned later (or maybe just a basic cooker), a garden to supply some of the foods... et cetera. -
26 Apr, '24
SathanasTower Suggestion: Penthouse
The ultra rich were the first to start building higher to keep above the dust. Someone had to pay for building all these towers after all...
Sparing no expense they built their luxury penthouses at the top of the tallest skyscrapers where the air was cleanest. But even then, they hermetically sealed them and filter any air before it is brought inside.
There could be two versions - one where the seals are intact, leaving the interior in good condition and another where the seals have failed so they are a bit more rundown inside.
In addition to the altitude being a problem, you may also need to do something to bypass the seals and/or restore power to get inside.
Could be a source for any high end technology / upgrades -
02 May, '24
LWFor convenient base building - anything with a REALLY large landing area.
It's just nice to be able to walk around all sides of your ship (especially when you're making a real big ship) without half your ship hanging off the edge because that's all that can fit on the landing area.
Could just be the top of a skyscraper (big old square area to touchdown on). Or to get fancy with it - a tree has grown around the tower so much, it's completely inaccessible so the only thing it has to offer is the large landing space jutting out the side -
10 May, '24
robdunfUnderdust Swamp - This style underdust could allow for a few new creatures, be lacking in synthetic and metal and a human-made way to get there. Forces an alternative route of travel like Jack and the beanstalk and require a large oxygen tank, and breathnuts.
Underdust Shopping Mall - One BIG underground building, plenty of synthetic and metal, plenty of canned goods, plenty of dangerous fauna and flora. Something similar to the film The Mist, but with dust
Rotten Overgrown Tower - Dangerous to walk on, a few new plant variants, but the main danger would be falling through or getting stuck in rotten flora.